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Devlog
V0.1.27 in progress
June 30, 2026
by
Bendigeidfran
#devlog
Version 27 is very much focused on tightening up, improving and in some cases just adding early game functionality. Its main focus is on establishing a baseline level of quality for the first say 30 m...
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NullSelf 0.01.26 Released
June 01, 2026
by
Bendigeidfran
#devlog, #release
The patch notes for this would be a mile long if I was overly specific and since we're so early in development that seems a bit overkill so I'll summarise the best parts here. Overhauled the profile s...
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Diegetic Audio
May 15, 2026
by
Bendigeidfran
#rambling
Audio is a big part of the way I enjoy media, whether music (obviously) or movies or games. I'm not the type of guy to go WOW when a big explosion happens in a movie, I'm the sort of person that hears...
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Progress Continues
May 11, 2026
by
Bendigeidfran
#devlog
Work continues on the first real build of the game, I've made great strides in refining the UI and properly implementing the various systems needed to connect the player to the world in a satisfying w...
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Update 1 In Progress
May 01, 2026
by
Bendigeidfran
#devlog
Making swift progress towards the first update to the prototype, this isn't available yet as I'd like the next update to represent the first "viable" build of the game after the initial prototype, as...
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Initial Prototype Released
April 26, 2026
by
Bendigeidfran
This is the first version of the game, it's still an early prototype so expect placeholder UI and a general lack of content...
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